Not going to talk about banlist cause im inexperienced at it.
Moving on in ABYR some cards caught my attention
1. One shot wand:
Equip only to a Spellcaster-Type monster. It gains 800 ATK. After damage calculation, if the equipped monster battled: You can destroy this card, and if you do, draw 1 card.
Perhaps giving GK the 2900 attack now, imo its better than wonder wand which u earn only via recruiter but anw this card does not allow u to plus. 2. Nimble Angler water/fish/level 2/ attack 600/ defence 100 : If this card is sent from your hand or Deck to the Graveyard: Special Summon up to to 2 Level 3 or lower "Nimble" monsters from your Deck, except "Nimble Angler Sp summoning of nimble sunfish and manta or momonga is not gay but still gd in my opinion, might have further new nimble supports. 3. Ice sprit god- moulin grace Water/Sea Serpent/ level 8 attk 2800/defence 2200 Effect: Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having exactly 5 WATER monsters in your Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can randomly select 2 cards from your opponent hand and discard them. If this card leaves the field, you cannot conduct your next turn's Battle Phase. The effect is gd and with genex undine throwing stuffs in as well as mermail megalo abyss helping in speeding up ur grave, this card might come in handy. 4. Gravity Blaster - Equip only to a Machine-Type monster. Once per turn, during your Main Phase: You can have the equipped monster gain 400 ATK. If the equipped monster battles an opponent's monster, the effect(s) of your opponent's monster is negated. It does not state that the added attack is till end phrase so u can keep adding. Konami's best machine aid(self proclaimed) against snowman eater, dd warrior lady, ryko, eclipse wyvern. And i go lalalalala, fortress equipped with gearframe plus blaster is just seriously -.-. Cards like catastor also have their effects negated as well. 5. Forbidden shroud/ garment: Target 1 face-up monster on the field; until the End Phase, it loses 600 ATK, but it cannot be targeted by or destroyed by card effects. Hmm, as compared to lance u lose 200 less, does allow ur monster to be not affected by ryko and snowman as well as dark hole, inzektor hornet, volcanosaurus, wind blast, raigeki break, compulsory. which is a -.- might see more use than a lance i feel. Buying 3 copies of it tq. 6. Cashback - When your opponent pays Life Points to activate a Spell, Trap, Spell/Trap effect, or Effect Monster's effect: Negate the activation, and if you do, shuffle it into the Deck. This card is troller of the pack i feel, troll solumn judgement warning and a hero lives. Random trolling of venus and also FINAL COUNTDOWN woot lol. 7. Retaliation- When your opponent activates a card with the same name as a Spell/Trap Card in your Graveyard: Negate the activation and destroy it, and if you do, you can add 1 card from your Graveyard with the same name as the negated card to your hand. Mirror match boss card, negate your spark/blast take my spark/blast. Negate ur miracle and take my miracle. Negate ur hero lives/ ecall and take my own one. Negate lance take lance. I do see people siding this for mirror match now. Turn table card especially in heros mirror in my opinion. Negate seal and take seal or negate solumn and take ur own solumn (wtf ?). La troll with solar recharge, ur opponent minus 1 and u take ur own recharge -.-. Negate infernity launcher and take ur own launcher back is still the most ridiculous imo. Even a break will be gd. Negate Rekindling of ur opponent and take your own? Buying x3 of it. Type the possible negations also cannot finish, too much to type. Thats it for the review zzxiaoboizz signing off |
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